Notes de Mise À Jour

Pre-Alpha 0.4.8.1 Patch Notes

Here’s a quick update mostly for balance, we got some good feedback. Check out the patch notes for the main update if you haven’t already! https://lastepochgame.com/Forums/topic/3243/
Items
Adjusted buy and sell values of items
Greatly increased randomization for gold drops
Sources of minion health regen on items has been increased by about 25%
Made 4 mod items slightly rare and 2 mod items slightly more common at early levels
Visuals
Improved Beastmaster fur textures
Gold piles g...
Posté par Hackaloken le 23 mars 2018
Notes de Mise À Jour

Pre-Alpha 0.4.8 Patch Notes

It's good to be releasing a build again! Despite gearing up for Kickstarter there's been a lot of updates. We've added an item stash, a shop, an arena, new unique art, a new skill and lots of tweaks, balance and quality of life changes!
New Systems
Added an item stash that persists across characters, accessed from The Square
Added a shop for buying and selling items to The Square
Added The Arena
Unlocks after the final boss
Waves of enemies spawn scaled to your level (includin...
Posté par Hackaloken le 22 mars 2018
YouTube

What Makes Last Epoch Different? - Passive Grid

Join our discord to try the Pre-Alpha! https://discord.gg/lastepoch
https://lastepochgame.com
This is the fourth video describing the unique systems in Last Epoch - A Hack-n-Slash ARPG coming to Kickstarter on April 17th! This one covers our interesting passive system, the Passive Grid.
https://facebook.com/lastepochgame
https://twitter.com/lastepochgame
Posté par Last Epoch le 19 mars 2018
Actualités

Memory System - More Details TBD

Hello everyone,
I want to give you guys a glimpse into one of the systems the team has been discussing and will be implemented into Last Epoch (possibly with some modifications and renaming).
 
You have a mystical tome which has slots that is given to you by the Oracle when you rescue her.
This tome has its own UI screen that is accessed by talking to the Oracle.
You gain the ability to fully utilize the tome’s potential closer to the endgame
The basic tier of tome has 1...
Posté par moxjet200 le 17 mars 2018
YouTube

What Makes Last Epoch Different? - Class Identity

Join our discord to try the Pre-Alpha! https://discord.gg/lastepoch
https://lastepochgame.com
Check out our character backgrounds in more detail here: https://lastepochgame.com/classes
This is the third video describing the unique systems in Last Epoch - A Hack-n-Slash ARPG coming to Kickstarter on April 17th! This one covers our focus on Class Identity.
https://facebook.com/lastepochgame
https://twitter.com/lastepochgame
Posté par Last Epoch le 7 mars 2018
Blog des développeurs

Skills to Pay the Bills

Hi Everyone!
It’s Mike, back again with another devblog for you. This time we’re talking about skills and their augment trees. In Last Epoch each skill has an augment tree associated with it. As a skill is leveled up through gaining experience, the same way that players do, you can invest points into its tree. These trees unlock the potential of your skills. In this devblog I’ll give an overview of how skills are distributed in our classes and what sort of design philosophies we have aroun...
Posté par EHG_Mike le 4 mars 2018
Notes de Mise À Jour

Pre-Alpha 0.4.7.1 Hotfix

I said it would be a while before the next update, but Michael just had to squash some bugs! If you've already downloaded 0.4.7, you're not missing much. Check out those notes here: https://lastepochgame.com/Forums/topic/2843/
Bug Fixes
Fixed a bug where de-specializing Elemental Nova after taking the node that gives it a cooldown would not remove the cooldown
Fixed a bug where nodes in the Thorn Totem tree and Serpent Strike tree overlapped with the starting node
Fixed a lot of collisi...
Posté par Hackaloken le 27 février 2018
Notes de Mise À Jour

Pre-Alpha 0.4.7 Patch Notes

The release cycle is a bit more rapid this time-- we promised to get a build out last Friday, but there was a lot we were so close to finishing! We have new and improved augment trees for skills, new lighting effects, new sounds and many usability improvements!
Skills
Added an augment tree for Thorn Totem
Added an augment tree for Serpent Strike
Added a new Beastmaster skill, Entangling Roots (no tree yet)
Changed the Summon Wolf tree
The additional wolves node is now accessib...
Posté par Hackaloken le 26 février 2018
YouTube

What Makes Last Epoch Different? - Skills

Join our discord to try the Pre-Alpha! https://discord.gg/lastepoch
https://lastepochgame.com
Episode 1. Time Travel
Episode 2. Skill System
Episode 3. Passive System
Episode 4. Itemization
Episode 5. Forging/Shattering
Episode 6. End Game Systems
This is the second video describing the unique systems in Last Epoch - A Hack-n-Slash ARPG coming to Kickstarter on April 17th! This one is on our Skills System.
https://facebook.com/lastepochgame
https://twitter.com/lastepochgame
Posté par Last Epoch le 24 février 2018
Blog des développeurs

Pre-Alpha, Alpha, Beta, Release Candidate, What’s the Difference?

Hi guys, Mike from Eleventh Hour Games back again to talk about our development cycle and what each phase means for you as a player and a backer as we head into our Kickstarter campaign. The specific timelines for the alpha, closed beta and open beta are very loose right now and we will release more detailed info about when we will hit these milestones later. We plan to be very communicative with our community throughout the entire process.
Currently, Last Epoch is in Pre-Alpha. This means...
Posté par EHG_Mike le 23 février 2018